3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 13 Votes

Impious Monk

Active Member
Game Developer
Oct 14, 2021
694
3,586
The private detective has a busy evening writing case reports, but he's willing to put some time aside for his chatty P.A. — just an image I had in mind :)

View attachment 2025880

Took a long time to render this one: lots of lights, lots of high-poly models, lots of dForce torture... Quite the test of tolerance. The raw image was nearly 30mbs! o_O
Outstanding result.
 

Evil13

Engaged Member
Jun 4, 2019
3,865
16,720
Exercising in space
(Character is an old one I used to play in Dark Heresy. Left arm was replaced with a prosthetic that resembled an ornate iron gauntlet)
TraskenExercising(a).png
 

GrimCreeper3

Active Member
Oct 21, 2017
951
1,758
I've seen some comments about how poorly Daz auto follows clothing, especially around large breasts. A simple fix for those that don't know is 'smoothing iteration' in the parameters tab for the garment. Crank it up to 12 or so( play around). It's not perfect but it'll get rid of most under boob. Poke through can be a problem so I recommend Mesh Grabber to tug on those spots.
Below is a pic showing the difference. If the garment does not have that option go to 'edit-object-geometry-add smoothing modifier' to add it. The top on the left has iterations set at 18. The one on the right is default at 2.

View attachment 2019274
Another thing is, if you find that the smoothing takes ages to finalise due to high smoothing needed. Get fit controll from daz store or here, add that to the desired clothing and head over to paramaters on the clothing search breast center depth and put to 100 with smoothing around 15-20 with collision around 5-10. I hope people choose that method as seeing people just using or not using smoothing just looks off or bad with certain clothing

You get much higher quality and speedy renders from this just a tip, I use for my renders
 
5.00 star(s) 13 Votes